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Francesco Montagnese
Franchise



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United States

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June 2005

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3 October 2007

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Monzesla 912
3ds max, mental ray, Photoshop
June 2008


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Modeled and named after my sister, this is a work I submitted into the game dev game art competition. I worked on this (on and off) for a week and a half. Hope you all like it!
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